C++ naming convention – general programming – gamedev. net

I’m trying to come up with a naming convention for C++, and can’t decide if I should have class names begin with a capital C or not. Database report A lot of people say it’s pointless and are against it, but I think it has a couple of advantages:

1) It conveys the usage intentions of the object. Data recovery specialist I always use classes for objects which are accessed through functions and structs to represent POD types, whose members can be accessed directly.

2) It allows you to name an instance using the class name (minus the C), without having to resort to starting with lower case (which I think looks untidy and ugly).


The only problem is that you generally end up with a lot of classes which all begin with C, so that in your documentation everything comes under the C section. Data recovery iphone 6 Any thoughts or ideas?

There have been a lot of discussions on naming conventions in the past, so I would encourage you to have a read through them. Database building However this is a topic where people love to shout out their opinions, and I am no exception:

The E on ETeam does not convey the intentions, it conveys the type, which is something the IDE will tell you. Data recovery top 10 The ‘C’ and ‘S’ prefixes I find completely pointless, because no class can be used without first looking at its definition anyway, and it will be completely obvious what sort of object it is when looking at its usage. Database hosting The term ‘Config’ is highly suggestive of a struct as well. Data recovery best I don’t personally mind ‘I’ for interfaces, because it does supply some sort of contract that the class will contain only pure virtual members.

Quote: 2) It allows you to name an instance using the class name (minus the C), without having to resort to starting with lower case (which I think looks untidy and ugly).

People argue a lot about naming, but I don’t see a lot of code where the first letter of variables is uppercase. Data recovery program This would normally look like

Naming prefixes based on type or scope of an entity is something which belongs to the past. 7 data recovery 94fbr IntelliSense (and similar features in other IDEs than MSVC) provides all information about type and scope of a variable, function, object or class by simply hovering the mouse over it where it occurs in the code.

Not only can you save a lot of typing time from omitting things such as C, m_pstr_, m_i_ and m_d_, l_i_ and so on, but there are also other compelling reasons to skip these prefixes. Database languages If programmer A adds a member m_i_foo in the belief that the data is best stored as an int, but programmer B later realizes it’s better off as a float, but forgets to change the name from m_i_foo to m_f_foo in every single occurrence in every single code file, then the information is out of synch and therefore not only useless but also harmful.

The only prefixes that are useful are those that convey information about intent and conceptual ideas, things which no compiler and no IntelliSense can figure out automatically. Database ranking The “I” prefix for interfaces for instance signals that it’s an interface, which isn’t 100% equivalent to being an abstract class. Data recovery youtube It can save a reader of the code up to several hours of reading to immediately receive this information conveyed in the name itself.

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